Working on Destruction & Interaction in Sancta
Sancta » Devlog
Over the past few days, I’ve been focusing in Sancta on destruction and object interaction within the environment.
This means that certain objects can now be destroyed, and others can be used as part of the gameplay.
It adds more depth to the world and gives players new ways to interact with their surroundings.
More updates are coming soon – I’m excited to keep building this atmosphere step by step!
Stay tuned for the next devlog.
Sancta
Status | In development |
Author | JanLebeda |
Genre | Survival, Adventure |
Tags | Atmospheric, Exploration, First-Person, Horror, Medieval, Psychological Horror, scary, Singleplayer, Unreal Engine |
More posts
- Light and shadow - Sancta12 hours ago
- Sancta on Steam!6 days ago
- Save House8 days ago
- Environmental fire mechanic - Sancta19 days ago
- Craft system 221 days ago
- Sancta – First Horror Gameplay27 days ago
- Crafting system34 days ago
- Level and Atmosphere39 days ago
- Save system39 days ago
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